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MGLStyleLayeris an abstract base class for style layers. A style layer manages the layout and appearance of content at a specific z-index in a style. AnMGLStyleobject consists of one or moreMGLStyleLayerobjects.Each style layer defined by the style JSON file is represented at runtime by an
MGLStyleLayerobject, which you can use to refine the map’s appearance. You can also add and remove style layers dynamically.Create instances of
MGLBackgroundStyleLayerand the concrete subclasses ofMGLForegroundStyleLayerin order to useMGLStyleLayer‘s properties and methods. You do not create instances ofMGLStyleLayerdirectly, and do not create your own subclasses of this class.Do not add
See moreMGLStyleLayerobjects to thestyleproperty of aMGLMapViewbefore-mapView:didFinishLoadingStyle:is called.Declaration
Objective-C
@interface MGLStyleLayer : NSObjectSwift
class MGLStyleLayer : NSObject -
MGLForegroundStyleLayeris an abstract superclass for style layers whose content is defined by anMGLSourceobject.Create instances of
See moreMGLRasterStyleLayer,MGLHillshadeStyleLayer, and the concrete subclasses ofMGLVectorStyleLayerin order to useMGLForegroundStyleLayer‘s methods. Do not create instances ofMGLForegroundStyleLayerdirectly, and do not create your own subclasses of this class.Declaration
Objective-C
@interface MGLForegroundStyleLayer : MGLStyleLayerSwift
class MGLForegroundStyleLayer : MGLStyleLayer -
An
MGLBackgroundStyleLayeris a style layer that covers the entire map. Use a background style layer to configure a color or pattern to show below all other map content. If the style’s other layers use the Mapbox Streets source, the background style layer is responsible for drawing land, whereas the oceans and other bodies of water are drawn byMGLFillStyleLayerobjects.A background style layer is typically the bottommost layer in a style, because it covers the entire map and can occlude any layers below it. You can therefore access it by getting the last item in the
MGLStyle.layersarray.If the background style layer is transparent or omitted from the style, any portion of the map view that does not show another style layer is transparent.
See moreDeclaration
Objective-C
@interface MGLBackgroundStyleLayer : MGLStyleLayerSwift
class MGLBackgroundStyleLayer : MGLStyleLayer -
An
MGLRasterStyleLayeris a style layer that renders georeferenced raster imagery on the map, especially raster tiles.Use a raster style layer to configure the color parameters of raster tiles loaded by an
MGLRasterTileSourceobject or raster images loaded by anMGLImageSourceobject. For example, you could use a raster style layer to render Mapbox Satellite imagery, a raster tile set uploaded to Mapbox Studio, or a raster map authored in TileMill, the classic Mapbox Editor, or Mapbox Studio Classic.Raster images may also be used as icons or patterns in a style layer. To register an image for use as an icon or pattern, use the
-[MGLStyle setImage:forName:]method. To configure a point annotation’s image, use theMGLAnnotationImageclass.You can access an existing raster style layer using the
-[MGLStyle layerWithIdentifier:]method if you know its identifier; otherwise, find it using theMGLStyle.layersproperty. You can also create a new raster style layer and add it to the style using a method such as-[MGLStyle addLayer:].Related examples
See the Add an image and Add raster imagery examples to learn how to add imagery with this style layer.
Example
See morelet layer = MGLRasterStyleLayer(identifier: "clouds", source: source) layer.rasterOpacity = NSExpression(forConstantValue: 0.5) mapView.style?.addLayer(layer)Declaration
Objective-C
@interface MGLRasterStyleLayer : MGLForegroundStyleLayerSwift
class MGLRasterStyleLayer : MGLForegroundStyleLayer -
MGLVectorStyleLayeris an abstract superclass for style layers whose content is defined by anMGLShapeSourceorMGLVectorTileSourceobject.Create instances of
See moreMGLCircleStyleLayer,MGLFillStyleLayer,MGLFillExtrusionStyleLayer,MGLHeatmapStyleLayer,MGLLineStyleLayer, andMGLSymbolStyleLayerin order to useMGLVectorStyleLayer‘s properties and methods. Do not create instances ofMGLVectorStyleLayerdirectly, and do not create your own subclasses of this class.Declaration
Objective-C
@interface MGLVectorStyleLayer : MGLForegroundStyleLayerSwift
class MGLVectorStyleLayer : MGLForegroundStyleLayer -
An
MGLCircleStyleLayeris a style layer that renders one or more filled circles on the map.Use a circle style layer to configure the visual appearance of point or point collection features. These features can come from vector tiles loaded by an
MGLVectorTileSourceobject, or they can beMGLPointAnnotation,MGLPointFeature,MGLPointCollection, orMGLPointCollectionFeatureinstances in anMGLShapeSourceorMGLComputedShapeSourceobject.A circle style layer renders circles whose radii are measured in screen units. To display circles on the map whose radii correspond to real-world distances, use many-sided regular polygons and configure their appearance using an
MGLFillStyleLayerobject.You can access an existing circle style layer using the
-[MGLStyle layerWithIdentifier:]method if you know its identifier; otherwise, find it using theMGLStyle.layersproperty. You can also create a new circle style layer and add it to the style using a method such as-[MGLStyle addLayer:].Related examples
See the Data-driven circles, Add multiple shapes from a single shape source, and Cluster point data examples to learn how to add circles to your map using this style layer.
Example
See morelet layer = MGLCircleStyleLayer(identifier: "circles", source: population) layer.sourceLayerIdentifier = "population" layer.circleColor = NSExpression(forConstantValue: UIColor.green) layer.circleRadius = NSExpression(format: "mgl_interpolate:withCurveType:parameters:stops:($zoomLevel, 'exponential', 1.75, %@)", [12: 2, 22: 180]) layer.circleOpacity = NSExpression(forConstantValue: 0.7) layer.predicate = NSPredicate(format: "%K == %@", "marital-status", "married") mapView.style?.addLayer(layer)Declaration
Objective-C
@interface MGLCircleStyleLayer : MGLVectorStyleLayerSwift
class MGLCircleStyleLayer : MGLVectorStyleLayer -
An
MGLFillStyleLayeris a style layer that renders one or more filled (and optionally stroked) polygons on the map.Use a fill style layer to configure the visual appearance of polygon or multipolygon features. These features can come from vector tiles loaded by an
MGLVectorTileSourceobject, or they can beMGLPolygon,MGLPolygonFeature,MGLMultiPolygon, orMGLMultiPolygonFeatureinstances in anMGLShapeSourceorMGLComputedShapeSourceobject.You can access an existing fill style layer using the
-[MGLStyle layerWithIdentifier:]method if you know its identifier; otherwise, find it using theMGLStyle.layersproperty. You can also create a new fill style layer and add it to the style using a method such as-[MGLStyle addLayer:].Related examples
See the Select a feature within a layer example to learn how to use a
TERNARYexpression to modify thefillOpacityof anMGLFillStyleLayerobject. See the Add a pattern to a polygon example to learn how to use an image to add pattern to the features styled by aMGLFillStyleLayer.Example
See morelet layer = MGLFillStyleLayer(identifier: "parks", source: parks) layer.sourceLayerIdentifier = "parks" layer.fillColor = NSExpression(forConstantValue: UIColor.green) layer.predicate = NSPredicate(format: "type == %@", "national-park") mapView.style?.addLayer(layer)Declaration
Objective-C
@interface MGLFillStyleLayer : MGLVectorStyleLayerSwift
class MGLFillStyleLayer : MGLVectorStyleLayer -
An
MGLFillExtrusionStyleLayeris a style layer that renders one or more 3D extruded polygons on the map.Use a fill-extrusion style layer to configure the visual appearance of polygon or multipolygon features. These features can come from vector tiles loaded by an
MGLVectorTileSourceobject, or they can beMGLPolygon,MGLPolygonFeature,MGLMultiPolygon, orMGLMultiPolygonFeatureinstances in anMGLShapeSourceorMGLComputedShapeSourceobject.You can access an existing fill-extrusion style layer using the
-[MGLStyle layerWithIdentifier:]method if you know its identifier; otherwise, find it using theMGLStyle.layersproperty. You can also create a new fill-extrusion style layer and add it to the style using a method such as-[MGLStyle addLayer:].Related examples
See the Display 3D buildings example to learn how to add and style 3D layers on a map.
Example
See morelet layer = MGLFillExtrusionStyleLayer(identifier: "buildings", source: buildings) layer.sourceLayerIdentifier = "building" layer.fillExtrusionHeight = NSExpression(forKeyPath: "height") layer.fillExtrusionBase = NSExpression(forKeyPath: "min_height") layer.predicate = NSPredicate(format: "extrude == 'true'") mapView.style?.addLayer(layer)Declaration
Objective-C
@interface MGLFillExtrusionStyleLayer : MGLVectorStyleLayerSwift
class MGLFillExtrusionStyleLayer : MGLVectorStyleLayer -
An
MGLHeatmapStyleLayeris a style layer that renders a heatmap.A heatmap visualizes the spatial distribution of a large, dense set of point data, using color to avoid cluttering the map with individual points at low zoom levels. The points are weighted by an attribute you specify. Use a heatmap style layer in conjunction with point or point collection features. These features can come from vector tiles loaded by an
MGLVectorTileSourceobject, or they can beMGLPointAnnotation,MGLPointFeature,MGLPointCollection, orMGLPointCollectionFeatureinstances in anMGLShapeSourceorMGLComputedShapeSourceobject.Consider accompanying a heatmap style layer with an
MGLCircleStyleLayerorMGLSymbolStyleLayerat high zoom levels. If you are unsure whether the point data in anMGLShapeSourceis dense enough to warrant a heatmap, you can alternatively cluster the source using theMGLShapeSourceOptionClusteredoption and render the data using anMGLCircleStyleLayerorMGLSymbolStyleLayer.You can access an existing heatmap style layer using the
-[MGLStyle layerWithIdentifier:]method if you know its identifier; otherwise, find it using theMGLStyle.layersproperty. You can also create a new heatmap style layer and add it to the style using a method such as-[MGLStyle addLayer:].Related examples
See the Create a heatmap layer example to learn how to add this style layer to your map.
Example
See morelet layer = MGLHeatmapStyleLayer(identifier: "earthquake-heat", source: earthquakes) layer.heatmapWeight = NSExpression(format: "mgl_interpolate:withCurveType:parameters:stops:(magnitude, 'linear', nil, %@)", [0: 0, 6: 1]) layer.heatmapIntensity = NSExpression(format: "mgl_interpolate:withCurveType:parameters:stops:($zoomLevel, 'linear', nil, %@)", [0: 1, 9: 3]) mapView.style?.addLayer(layer)Declaration
Objective-C
@interface MGLHeatmapStyleLayer : MGLVectorStyleLayerSwift
class MGLHeatmapStyleLayer : MGLVectorStyleLayer -
An
MGLHillshadeStyleLayeris a style layer that renders raster digital elevation model (DEM) tiles on the map.Use a hillshade style layer to configure the color parameters of raster tiles loaded by an
MGLRasterDEMSourceobject. For example, you could use a hillshade style layer to render Mapbox Terrain-RGB data.To display posterized hillshading based on vector shapes, as with the Mapbox Terrain source, use an
MGLVectorTileSourceobject in conjunction with severalMGLFillStyleLayerobjects.You can access an existing hillshade style layer using the
-[MGLStyle layerWithIdentifier:]method if you know its identifier; otherwise, find it using theMGLStyle.layersproperty. You can also create a new hillshade style layer and add it to the style using a method such as-[MGLStyle addLayer:].Example
See morelet layer = MGLHillshadeStyleLayer(identifier: "hills", source: source) layer.hillshadeExaggeration = NSExpression(forConstantValue: 0.6) if let canalShadowLayer = mapView.style?.layer(withIdentifier: "waterway-river-canal-shadow") { mapView.style?.insertLayer(layer, below: canalShadowLayer) }Declaration
Objective-C
@interface MGLHillshadeStyleLayer : MGLForegroundStyleLayerSwift
class MGLHillshadeStyleLayer : MGLForegroundStyleLayer -
An
MGLLineStyleLayeris a style layer that renders one or more stroked polylines on the map.Use a line style layer to configure the visual appearance of polyline or multipolyline features. These features can come from vector tiles loaded by an
MGLVectorTileSourceobject, or they can beMGLPolyline,MGLPolylineFeature,MGLMultiPolyline, orMGLMultiPolylineFeatureinstances in anMGLShapeSourceorMGLComputedShapeSourceobject.You can access an existing line style layer using the
-[MGLStyle layerWithIdentifier:]method if you know its identifier; otherwise, find it using theMGLStyle.layersproperty. You can also create a new line style layer and add it to the style using a method such as-[MGLStyle addLayer:].Related examples
See the Add multiple shapes from a single shape source example to learn how to add a line to your map using this style layer. See the Add a line style layer from GeoJSON example to learn how to add and style line data to an
MGLMapViewobject at runtime.Example
See morelet layer = MGLLineStyleLayer(identifier: "trails-path", source: trails) layer.sourceLayerIdentifier = "trails" layer.lineWidth = NSExpression(format: "mgl_interpolate:withCurveType:parameters:stops:($zoomLevel, 'exponential', 1.5, %@)", [14: 2, 18: 20]) layer.lineColor = NSExpression(forConstantValue: UIColor.brown) layer.lineCap = NSExpression(forConstantValue: "round") layer.predicate = NSPredicate(format: "%K == %@", "trail-type", "mountain-biking") mapView.style?.addLayer(layer)Declaration
Objective-C
@interface MGLLineStyleLayer : MGLVectorStyleLayerSwift
class MGLLineStyleLayer : MGLVectorStyleLayer -
An
MGLSymbolStyleLayeris a style layer that renders icon and text labels at points or along lines on the map.Use a symbol style layer to configure the visual appearance of feature labels. These features can come from vector tiles loaded by an
MGLVectorTileSourceobject, or they can beMGLShapeorMGLFeatureinstances in anMGLShapeSourceorMGLComputedShapeSourceobject.You can access an existing symbol style layer using the
-[MGLStyle layerWithIdentifier:]method if you know its identifier; otherwise, find it using theMGLStyle.layersproperty. You can also create a new symbol style layer and add it to the style using a method such as-[MGLStyle addLayer:].Related examples
See the Dynamically style interactive points and Use images to cluster point data examples learn how to style data on your map using this layer.
Example
See morelet layer = MGLSymbolStyleLayer(identifier: "coffeeshops", source: pois) layer.sourceLayerIdentifier = "pois" layer.iconImageName = NSExpression(forConstantValue: "coffee") layer.iconScale = NSExpression(forConstantValue: 0.5) layer.text = NSExpression(forKeyPath: "name") layer.textTranslation = NSExpression(forConstantValue: NSValue(cgVector: CGVector(dx: 10, dy: 0))) layer.textJustification = NSExpression(forConstantValue: "left") layer.textAnchor = NSExpression(forConstantValue: "left") layer.predicate = NSPredicate(format: "%K == %@", "venue-type", "coffee") mapView.style?.addLayer(layer)Declaration
Objective-C
@interface MGLSymbolStyleLayer : MGLVectorStyleLayerSwift
class MGLSymbolStyleLayer : MGLVectorStyleLayer
Install in Dash
Style Layers Reference